Toribash
Original Post
modding object limit
I'm just curious as to why the item limit is only 15.
TB can handle it, obviously, from scripts such as atmospheres. Atmostpheres can create up to 300 objects that appear solid but are only visual "props."
It seems that if TB has the capability for that, it would have the capability to have more solid objects as well.
Is there something I'm missing that also contributes to this limit?